I decided to make a definitive guide to the jobs of Final Fantasy XI.

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Home » Site News » I decided to make a definitive guide to the jobs of Final...

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After reading multiple questions regarding the role of jobs in Final Fantasy XI, along with their popularity among the community in terms of party invitation's, I decided to make a definitive guide to the jobs of Final Fantasy XI. I will include a detailed description of each job categorized by their primary role along with an accurate estimation of how often these jobs get an invitation to a party expressed in the following forms: very low, low, moderate, high and very high based upon level ranges of 1-18, 19-37, 38-60 and 61-75. I will also list the recommended sub job for each job based upon how efficient they are.

Also, my "statistics" for the party invitation rate are based upon my own experiences, along with the experiences of many other people, including those from my linkshell. I would also like to express my gratitude to the people who wrote the guides to which I have linked to throughout my own guide (especially Allakhazam and FFXIclopedia, which had great sources of information), along with the moderator who stickied this topic and the people who are making this guide as descriptive as possible by giving great suggestions, keep them coming!

Added an "end-game scale" and a "mission scale" on a rating system of numbers between 1,2,3 (bad) 4,5,6 (average) 7,8,9,10 (good). The end-game scale rates a job's usefulness in all end-game area's based upon how many roles that certain job can take on in end-game areas (versatility) and effectiveness in the roles the job plays in the end-game areas. The mission-scale rates a job's usefulness during storyline mission's. These scales are based on my sole opinion, as I have finished the entire storyline for each section of the game along with being apart of the end-game scene for multiple years and I thought I might share my opinion on how useful I see each job during these situations.

Added a section on the recommended race for each job. Also, the general rule of thumb for the races in FFXI is that Hume and Mithra (having the most balanced stats) are well-suited for any job, being able to pick up any role and not suffer the burden of substandard natural attributes because of race, but also not having the ability to necessarily excel as well as an Elf or Galka at a melee job or a Tarutaru at a mage job. As previously said, Tarutaru are also best suited for mage and all mage-type roles whereas Elf and Galka are geared more towards tanking/damage dealing roles. I would also like to say that even though some races excel more at certain roles then others, each race has the ability to be as efficient at any job as any other race. I am merely pointing out which races have a natural advantage over another race.