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With a market full of Massively Multiplayer games these days, it can be quite difficult to really sift through the mess to find something interesting - much less shed some light on the stuff that's been around for what feels like ages. Grandfathered into the older market, Final Fantasy XI was one of the earliest MMORPGs to really go all out and develop a functional, breathing world. But over the years that world has underwent so many changes that it's pretty hard to keep track.
From a personal prospective, Final Fantasy XI has been a roller coaster of emotion: sometimes it's fun, sometimes it's not. This and the bad reputation of 'being a Japanese grinder' never quite appealed well to the broader audience. But quietly, Final Fantasy XI has undergone some extremely universally altering changes that has shattered the entire perception of what the game actually is. The Final Fantasy XI that was released and thrived throughout the audies is gone - a memory in the past.
So radical are these changes, Final Fantasy XI is now fundamentally a new MMORPG that was released in May of 2010. The past year has seen the introduction of the new game element known as Abyssea and a vast change in balance through the upping of the level cap to the current 90, and inevitable level 99 that has already been announced. While people will give mixed reviews on whether or not this element made or broke the game, let us break down what exactly has changed within Final Fantasy XI and why even new players should actually consider giving it a reasonable shot.
We'll go over the ups and down, and try to come to a conclusion that will be up front. Final Fantasy XI deserves a second, perhaps third, fourth, fifth, even sixth look again for you folks seeking a new MMO to call home for a while.